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Ray Tracing - Utah :: School of Computing
204 10. Ray Tracing this. As discussed in Section 2.8.1, the 3D parametric line from the eye e to a point s on the screen (see Figure 10.4) is given by Figure 10.4. The ray from the eye to a point on the screen. p(t)=e+t(s−e). This should be interpreted a
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