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Opengl 3.2, OSX , Intel HD Graphics 3000 - OpenGL - The Industry Standard for High Performance Graph
Hi, I try to simulate fluid using opengl 3.2 on Mac with Intel HD Graphics 3000. GLFW3 and GLEW are used to help me create the window and be able to use opengl 3.2 functions. The program runs without no error, everything in the scene is motionless (opengl
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