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unity textasset知識摘要

(共計:20)
  • Unity - Manual: Text Asset
    Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.

  • Unity - Scripting API: TextAsset
    Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.

  • [原] unity3d動態載入腳本 - U_探索 - 博客園
    本文記錄如何通過unity3d進行腳本資源打包載入 1、創建TestDll.cs文件 public class TestDll : MonoBehaviour { void Start { print("Hi U_tansuo!"); }} 2、生成dll文件 (1)使用vs打包 (2) 使用mono打包 (3) 命令行打包 mac下(親測 ...

  • Reading Text Data Into A Unity Game | MindTheCube
    The Unity game engine offers several ways of reading text data, but the usage depends on what you need and where the game is running. In this post I discuss

  • How can I read data from a text file, putting a large amount of data into structures - Unity Answers
    If by "read" you mean you want to read this data from a text file, you can add a text file to your project by copying it into your assets folder. You can then reference the file in a variable whose type is "TextAsset" (you need to drag the reference in).

  • Welcome to Friction Point Studios - Friction Point Blog - Using protobuf-net serialization in Unity
    To answer my own question above: This is what I had to do to get Protocol buffers(on Mac OS X 10.7.3) using protobuf-net (r580) working on Unity for iOS in a data-driven manner (using generated C# code): 1 Lay out a .proto file describing the classes you

  • Crafting system | Unity Community
    Hi, I have been searching for a crafting system to implement to my fps game. ItemA+ItemB = ItemC Just like in the game Europa (... ... This makes adding new items to it very easily as it's all in a simple xml file. Note the 'type' associated with each ite

  • Android and XML (Reading/Wirting) - Unity Answers
    Welcome to Unity Answers The best place to ask and answer questions about development with Unity. If you are a new user, check out our FAQ for more information. If you are a moderator, see our Moderator Guidelines page. We are making improvements to UA ..

  • Introduction to Unity 3.5 Asset Pipeline3D Game Engine Programming
    Introduction to the Unity asset pipeline, GameObjects, and components. ... Source] In most cases, you can simply drop the game asset in the Assets folder in your game project and Unity will automatically import it into the editor.

  • Android Asset Path | Unity Community
    I just started to have a look at an android version of our game, and I ran into some problems. I've just setup an editor tool where I create inventory...

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